An approach to rapid prototyping of large multi-agent systems

Wamberto W M P D Vasconcelos, C Sierra, M Esteva

Research output: Chapter in Book/Report/Conference proceedingConference contribution

8 Citations (Scopus)

Abstract

Engineering individual components of a multi-agent system and their interactions is a complex and error-prone task in urgent need of methods and tools. Prototyping is a valuable technique to help software engineers explore the design space while gaining insight and a "feel" for the dynamics of the system; prototyping also allows engineers to learn more about the relationships among design features and the desired computational behaviour. In this paper we describe an approach to building prototypes of large multi-agent systems with which we can experiment and analyse results. We have implemented an environment embodying our approach. This environment is supported by a distributed platform that helps us achieve controlled simulations.

Original languageEnglish
Title of host publicationAutomated Software Engineering, 2002. Proceedings. ASE 2002. 17th IEEE International Conference on Automated Software Engineering
Place of PublicationLos Alamitos
PublisherIEEE COMPUTER SOC
Pages13-22
Number of pages10
ISBN (Print)0769517366, 9780769517360
DOIs
Publication statusPublished - 2002

Cite this

Vasconcelos, W. W. M. P. D., Sierra, C., & Esteva, M. (2002). An approach to rapid prototyping of large multi-agent systems. In Automated Software Engineering, 2002. Proceedings. ASE 2002. 17th IEEE International Conference on Automated Software Engineering (pp. 13-22). IEEE COMPUTER SOC. https://doi.org/10.1109/ASE.2002.1114987