Abstract
Many Artificial Intelligence (AI) techniques used in the new generation of games. This paper presents the most popular techniques such as finite state machine, fuzzy logic, neural networks, genetic algorithms, agent and machine learning. It, explains the most important AI requirement criterion needs to appear in games and how AI techniques could be used with different type of games.
Original language | English |
---|---|
Title of host publication | Proceedings: 13th Middle Eastern Simulation and Modelling Multiconference |
Pages | 83-87 |
Number of pages | 5 |
Publication status | Published - 2012 |
Event | 13th Middle Eastern Simulation and Modelling Multiconference, MESM 2012 - 3rd GAMEON-ARABIA Conference, GAMEON-ARABIA 2012 - Muscat, Oman Duration: 10 Dec 2012 → 12 Dec 2012 |
Conference
Conference | 13th Middle Eastern Simulation and Modelling Multiconference, MESM 2012 - 3rd GAMEON-ARABIA Conference, GAMEON-ARABIA 2012 |
---|---|
Country/Territory | Oman |
City | Muscat |
Period | 10/12/12 → 12/12/12 |
Keywords
- AI criterion
- AI techniques
- Artificial intelligent
- Computer games
- Game agents