Analysis of intelligent techniques in games

Rula Al-Azawi, Khalfan Abdullah AL-Masruri, Aladdin Ayesh, Ian Kenny

    Research output: Chapter in Book/Report/Conference proceedingPublished conference contribution

    Abstract

    Many Artificial Intelligence (AI) techniques used in the new generation of games. This paper presents the most popular techniques such as finite state machine, fuzzy logic, neural networks, genetic algorithms, agent and machine learning. It, explains the most important AI requirement criterion needs to appear in games and how AI techniques could be used with different type of games.

    Original languageEnglish
    Title of host publicationProceedings: 13th Middle Eastern Simulation and Modelling Multiconference
    Pages83-87
    Number of pages5
    Publication statusPublished - 2012
    Event13th Middle Eastern Simulation and Modelling Multiconference, MESM 2012 - 3rd GAMEON-ARABIA Conference, GAMEON-ARABIA 2012 - Muscat, Oman
    Duration: 10 Dec 201212 Dec 2012

    Conference

    Conference13th Middle Eastern Simulation and Modelling Multiconference, MESM 2012 - 3rd GAMEON-ARABIA Conference, GAMEON-ARABIA 2012
    Country/TerritoryOman
    CityMuscat
    Period10/12/1212/12/12

    Keywords

    • AI criterion
    • AI techniques
    • Artificial intelligent
    • Computer games
    • Game agents

    Fingerprint

    Dive into the research topics of 'Analysis of intelligent techniques in games'. Together they form a unique fingerprint.

    Cite this