Abstract
Exposing medical student cohorts to the lived reality of uncertainty and complexity experienced by GPs is challenging to achieve. We present a novel teaching concept: ‘Challenge GP’ designed for early years students. Gamification methodology is used to reproduce key elements of the ‘duty GP’ experience in a classroom setting where working in teams, students play a competitive card game. Cards drawn at random pose scenarios based on practical, logistical, and ethical dilemmas of a duty doctor surgery. Each team discusses whether to score by reporting a decision or play special cards to pass the dilemma onto, or collaborate with, another team. Answers are facilitated and scored by a GP tutor.
Original language | English |
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Journal | Education for Primary Care |
Early online date | 30 Mar 2023 |
DOIs | |
Publication status | E-pub ahead of print - 30 Mar 2023 |
Keywords
- medical education
- primary care
- transformational learning
- gamification
- game based learning
- uncertainty