How we made a video game based on medieval records

Research output: Contribution to specialist publicationNewspaper

Abstract

The year is 1498. The town of Aberdeen in north-east Scotland has fallen prey to a “strange sickness” that is the deadly plague. Disease is spreading in Europe, and people are afraid, but how can the sickness be stopped?
Original languageEnglish
Specialist publicationThe Conversation
Publication statusPublished - 14 Feb 2022

Bibliographical note

William Hepburn works on a project funded by the Arts and Humanities Research Council. He is a director of Common Profyt Games Ltd.

Jackson Armstrong receives research funding from the Arts and Humanities Research Council. He is a director of Common Profyt Games Ltd.

Keywords

  • History
  • call of duty
  • World War II
  • Aberdeen
  • Assassin creed
  • video games

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