Abstract
Game development is very complex and the success of the game is based on the game development methods. The purpose of this paper is to investigate on the existing game development methods and provide an upcoming game development method that is based on predictive and adaptive development models. A critical analysis to Agile method which are mostly used in modern game development methods is presented. We identified the weakness of Agile game development and solve it by creating a cooperation with Agent Oriented Software Engineering (AOSE) to introduce a new hybrid methodology named as Agent Agile Game Development Methodology (AAGDM) that combines both predictive and adaptive models.
Original language | English |
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Title of host publication | 2014 World Congress on Computer Applications and Information Systems, WCCAIS 2014 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
ISBN (Electronic) | 9781479933518 |
DOIs | |
Publication status | Published - 3 Oct 2014 |
Event | 2014 World Congress on Computer Applications and Information Systems, WCCAIS 2014 - Hammamet, Tunisia Duration: 17 Jan 2014 → 19 Jan 2014 |
Conference
Conference | 2014 World Congress on Computer Applications and Information Systems, WCCAIS 2014 |
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Country/Territory | Tunisia |
City | Hammamet |
Period | 17/01/14 → 19/01/14 |