Abstract
Advances in image sensors and evolution of digital computation is a strong stimulus for development and implementation of sophisticated methods for capturing, processing and analysis of 3-D data from dynamic scenes. Research on perspective time-varying 3-D scene capture technologies is important for the upcoming 3DTV displays. Methods such as shape-from-texture, shape-from-shading, shape-from-focus, and shape-from-motion extraction can restore 3-D shape information from a single camera data. The existing techniques for 3-D extraction from single-camera video sequences are especially useful for conversion of the already available vast mono-view content to the 3DTV systems. Scene-oriented single-camera methods such as human face reconstruction and facial motion,analysis,,body modeling and body motion tracking, and motion recognition solve efficiently a variety of tasks. 3-D multicamera dynamic acquisition and reconstruction, their hardware specifics including calibration and synchronization and software demands form another area of intensive research. Different classes of multiview stereo algorithms such as those based on cost function computing and optimization, fusing of multiple views, and feature-point reconstruction are possible candidates for dynamic 3-D reconstruction. High-resolution digital holography and pattern projection techniques such as coded light or fringe projection for real-time extraction of 3-D object positions and color information could manifest themselves as an alternative to traditional camera-based methods. Apart from all of these approaches, there also are some active imaging devices capable of 3-D extraction such, as the 3-D time-of-flight camera, which provides 3-D image data of its environment by means of a modulated infrared light source.
Original language | English |
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Pages (from-to) | 1568-1586 |
Number of pages | 19 |
Journal | IEEE transactions on circuits and systems for video technology |
Volume | 17 |
Issue number | 11 |
DOIs | |
Publication status | Published - Nov 2007 |
Keywords
- coded light
- digital holography
- pattern projection
- shape
- three-dimensional (3-D) displays
- 3-D/stereo scene analysis
- 3DTV
- time-of-flight
- video analysis
- phase-shifting interferometry
- structure-from-motion
- human face detection
- fourier-transform profilometry
- 2-dimensional fringe patterns
- continuous wavelet transform
- structured light
- factorization method
- high-resolution
- quadrature transform
Cite this
3-d time-varying scene capture technologies : A survey. / Stoykova, Elena; Alatan, A. Aydin; Benzie, Philip William; Grammalidis, Nikos; Malassiotis, Sotiris; Ostermann, Joern; Piekh, Sergej; Sainov, Ventseslav; Theobalt, Christian; Thevar, Thangavel; Zabulis, Xenophon.
In: IEEE transactions on circuits and systems for video technology, Vol. 17, No. 11, 11.2007, p. 1568-1586.Research output: Contribution to journal › Literature review
}
TY - JOUR
T1 - 3-d time-varying scene capture technologies
T2 - A survey
AU - Stoykova, Elena
AU - Alatan, A. Aydin
AU - Benzie, Philip William
AU - Grammalidis, Nikos
AU - Malassiotis, Sotiris
AU - Ostermann, Joern
AU - Piekh, Sergej
AU - Sainov, Ventseslav
AU - Theobalt, Christian
AU - Thevar, Thangavel
AU - Zabulis, Xenophon
PY - 2007/11
Y1 - 2007/11
N2 - Advances in image sensors and evolution of digital computation is a strong stimulus for development and implementation of sophisticated methods for capturing, processing and analysis of 3-D data from dynamic scenes. Research on perspective time-varying 3-D scene capture technologies is important for the upcoming 3DTV displays. Methods such as shape-from-texture, shape-from-shading, shape-from-focus, and shape-from-motion extraction can restore 3-D shape information from a single camera data. The existing techniques for 3-D extraction from single-camera video sequences are especially useful for conversion of the already available vast mono-view content to the 3DTV systems. Scene-oriented single-camera methods such as human face reconstruction and facial motion,analysis,,body modeling and body motion tracking, and motion recognition solve efficiently a variety of tasks. 3-D multicamera dynamic acquisition and reconstruction, their hardware specifics including calibration and synchronization and software demands form another area of intensive research. Different classes of multiview stereo algorithms such as those based on cost function computing and optimization, fusing of multiple views, and feature-point reconstruction are possible candidates for dynamic 3-D reconstruction. High-resolution digital holography and pattern projection techniques such as coded light or fringe projection for real-time extraction of 3-D object positions and color information could manifest themselves as an alternative to traditional camera-based methods. Apart from all of these approaches, there also are some active imaging devices capable of 3-D extraction such, as the 3-D time-of-flight camera, which provides 3-D image data of its environment by means of a modulated infrared light source.
AB - Advances in image sensors and evolution of digital computation is a strong stimulus for development and implementation of sophisticated methods for capturing, processing and analysis of 3-D data from dynamic scenes. Research on perspective time-varying 3-D scene capture technologies is important for the upcoming 3DTV displays. Methods such as shape-from-texture, shape-from-shading, shape-from-focus, and shape-from-motion extraction can restore 3-D shape information from a single camera data. The existing techniques for 3-D extraction from single-camera video sequences are especially useful for conversion of the already available vast mono-view content to the 3DTV systems. Scene-oriented single-camera methods such as human face reconstruction and facial motion,analysis,,body modeling and body motion tracking, and motion recognition solve efficiently a variety of tasks. 3-D multicamera dynamic acquisition and reconstruction, their hardware specifics including calibration and synchronization and software demands form another area of intensive research. Different classes of multiview stereo algorithms such as those based on cost function computing and optimization, fusing of multiple views, and feature-point reconstruction are possible candidates for dynamic 3-D reconstruction. High-resolution digital holography and pattern projection techniques such as coded light or fringe projection for real-time extraction of 3-D object positions and color information could manifest themselves as an alternative to traditional camera-based methods. Apart from all of these approaches, there also are some active imaging devices capable of 3-D extraction such, as the 3-D time-of-flight camera, which provides 3-D image data of its environment by means of a modulated infrared light source.
KW - coded light
KW - digital holography
KW - pattern projection
KW - shape
KW - three-dimensional (3-D) displays
KW - 3-D/stereo scene analysis
KW - 3DTV
KW - time-of-flight
KW - video analysis
KW - phase-shifting interferometry
KW - structure-from-motion
KW - human face detection
KW - fourier-transform profilometry
KW - 2-dimensional fringe patterns
KW - continuous wavelet transform
KW - structured light
KW - factorization method
KW - high-resolution
KW - quadrature transform
U2 - 10.1109/TCSVT.2007.909975
DO - 10.1109/TCSVT.2007.909975
M3 - Literature review
VL - 17
SP - 1568
EP - 1586
JO - IEEE transactions on circuits and systems for video technology
JF - IEEE transactions on circuits and systems for video technology
SN - 1051-8215
IS - 11
ER -