Emotion, ambiguity and telling stories

The role of neuroscience in using computer games for learning

Philip Giles Marston

Research output: Contribution to journalSpecial issue

Original languageEnglish
JournalThe Psychology of Education Review
Volume35
Issue number1
Publication statusPublished - 2011

Cite this

Emotion, ambiguity and telling stories : The role of neuroscience in using computer games for learning. / Marston, Philip Giles.

In: The Psychology of Education Review, Vol. 35, No. 1, 2011.

Research output: Contribution to journalSpecial issue

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language = "English",
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journal = "The Psychology of Education Review",
issn = "0262-4087",
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AU - Marston, Philip Giles

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VL - 35

JO - The Psychology of Education Review

JF - The Psychology of Education Review

SN - 0262-4087

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