Abstract
Modern anatomy education has benefitted from the development of a wide range of digital 3D resources in the past decades, but the impact of the COVID-19 pandemic has sparked an additional demand for high-quality online learning resources. Photogrammetry provides a low-cost technique for departments to create their own photo-realistic 3D models of cadaveric specimens. However, to ensure accessibility, the design of the resulting learning resources should be carefully considered. We aimed to address this by creating a video based on a photogrammetry model of a cadaveric human lung. Students evaluated three different versions of this video in a Likert-type online survey. Most responding students found this type of video useful for their learning and helpful for the identification of anatomical structures in real cadaveric specimens. Respondents also showed a preference for specific design features such as a short video length, white text on black background and the presence of captions. The positive student feedback is promising for the future development of photogrammetry-based videos for anatomy education and this study has provided pilot data to improve the accessibility of such videos.
Original language | English |
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Title of host publication | Biomedical Visualisation, Advances in Experimental Medicine and Biology |
Editors | PM Rea, ID Keenan |
Publisher | Springer |
Publication status | Accepted/In press - 31 May 2022 |
Keywords
- Gross anatomy educatio
- blended learning
- 3D photogrammetry
- video creation
- accessibility
- learning disabilities